An adventure of your own
Pocket Wilds
Train skills, craft your gear and explore hidden ruins while your camp keeps working.
Take a look around
Out in the wild
A little island.
A proper adventure.
Follow the shore. Gather what you need. Craft a weapon and head into the unknown.
You explore and fight in real time. Back at camp, your crew gathers supplies for your next trip.
Overgrown Ruins · In-game capturePrepare. Explore. Return.
Go a little
further.
Choose a sword, bow or staff. Equip the gear you make, brew a potion, and take on the five-room Overgrown Ruins.
Bring your finds home, record discoveries in your collection journal, and prepare for another run.
Build your rhythmMake it your adventure
Learn by doing.
Eight skills to grow as you gather, craft and fight.



Craft it.
Wear it into the world.
A camp to come back to
Adventure now.
Gather while away.
Hire a gathering crew and improve your camp. Your workers can collect supplies for up to eight hours while you’re away, until storage fills.
Return, collect your supplies, and set out again.
The current adventure includes one island, a five-room dungeon and eight skills with a level 10 cap.
Your next adventure is pocket-sized